Please use this identifier to cite or link to this item:
http://hdl.handle.net/1843/43249
Type: | Artigo de Evento |
Title: | Meta-lab: programação de um laboratório interativo |
Other Titles: | Metal-lab: the programming of an interactive lab |
Authors: | Sandro Canavezzi de Abreu Guilherme Nunes de Vasconcelos Mateus de Sousa Van Stralen |
Abstract: | Here we discuss the technological and theoretical issues that conform the restructuring proposal of the Computer Laboratory of Escola de Arquitetura e Urbanismo da UFMG, reconfiguring it in what we call “Meta-Lab”: a space composed of programmable modules that make up the so called Sistema Hidra(!), a system structured in three levels (sensory, processor and actuator level) which receives environmental information via sensors, processes these information and changes the environment using actuators. We will address in more detail the processing level, a fundamental layer for enabling the implementation of “interactive permanency” through continuous reprogramming of interactions in Meta-Lab. |
Subject: | Arquitetura e tecnologia Projeto arquitetônico - Processamento de dados Arquitetura de computador |
language: | por |
metadata.dc.publisher.country: | Brasil |
Publisher: | Universidade Federal de Minas Gerais |
Publisher Initials: | UFMG |
metadata.dc.publisher.department: | ARQ - ESCOLA DE ARQUITETURA |
Rights: | Acesso Aberto |
metadata.dc.identifier.doi: | 10.5151/despro-sigradi2016-537 |
URI: | http://hdl.handle.net/1843/43249 |
Issue Date: | 2016 |
metadata.dc.url.externa: | http://pdf.blucher.com.br.s3-sa-east-1.amazonaws.com/designproceedings/sigradi2016/537.pdf |
metadata.dc.relation.ispartof: | Congress of the Iberoamerican Society of Digital Graphics |
Appears in Collections: | Artigo de Evento |
Files in This Item:
File | Description | Size | Format | |
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Meta-Lab programação de um laboratório interativo.pdf | 525.84 kB | Adobe PDF | View/Open |
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